Crimsonland is a thoroughly old-school affair in almost every regard. There is no storyline to speak of: the game is split into six worlds, each consisting of ten smaller missions and culminating in a boss battle – but there is no plot other than that you play a lone survivor taking on wave after wave of aliens. However, while it looks pretty similar to the original and the gameplay hasn’t changed drastically, 10Tons have made a few alterations to make it more accessible to a modern audience. Crimsonland, however, was only released eleven years ago and the development team handling the re-make is the same team who created the original.Ĭonsidering the title wasn’t exactly a smash hit when it first came out, one would assume the developers had pretty free reign to re-design the game any way they wish – but first impressions of Crimsonland suggest that very little has changed since 2003. Usually this will involve reviving long-past titles that were big hits when they were first released, and updating them to modern standards. Re-imagining classic games has become common practice among independent and big-name developers alike over the last few years.
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